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Four Ways to Be a Great Employee Many people in the workforce and go to a job every day face similar problems. These problems include problems such as being a good employee, getting that raise at the end of evaluation period, keeping the job and many more. There are many things that you can do to ensure that you do not get fired or you get the raise that you deserve. Perhaps you just want to learn how to become a model employee. This article will discuss four ways to be a great employee. To be a great employee, your boss first of all wants to see results and good work. If you love your job, giving results, turning projects in on time, mastering difficult assignments is most likely a breeze. But if you are working to make a living and this job is not your dream job, you still need to deliver good work. Often times to be able to deliver your work on time and meet deadlines, it is important to be very organized and efficient. Many employees lack the efficiency needed to do their job right. If your job is a desk job, it might help if you just go ahead and clean up your desk, organize information and get a clear idea of which materials are stored where. A messy desk will leave you searching for the information needed to fulfill your assignment. This takes valuable time out of your schedule, time lost you cannot afford to loose. Another very important way to be a great employee is to be on time and not leave early. Employers like to see their employees arrive at time or just a little bit early, so they know that their employees are ready to start a good days of work when they finally put away their coat and get their coffee. Many of people come in and easily take 15 minutes before really are getting started with work. Employers see this time as a down time of yours and showing your employer that you do care about your work by showing up on time and if needed staying longer, is very much appreciated. If you are almost finished with your assignment, but it is time to go, do not get up, put your jacket on and wait the few minutes left for clocking out. Finish your work then finish your customer call or whatever necessary and then you can leave work. Sleep. Yes, sleep means going to bed early enough to get the necessary rest for your body. A well-rested mind and body makes a great difference. If you are lacking sleep or you are tired at work, you are more likely to make mistakes and forget things. Work is not the place to relax and sleep, but so many of the employees come tired. In some jobs mistakes can be fatal or ruin products worth hundreds and thousands dollars to the company. Another good reason to be rested well is that work will flow easier. You are a nicer person and your happy attitude at work will be recognized by others and is sometimes infectious and can help motivate others. Number four on the list to being a great employee is dressing appropriately. Whether your office has a dress code or not, if you work in an office, wear office appropriate clothing out of respect to your boss, colleagues and customers. Many offices have established dress codes because their employees come with the ripped jeans or dirty shorts while customers could potentially show up at any minute. Nothing makes a worse first impression on a customer than the cloths you wear.

Fair Use Copyright Law Don?t Overstep the Fair Use Copyright Law Many people are interested in the fair use copyright law. The fair use copyright law enables people to use portions of material that is copyrighted for the purposes of criticism or as commentary. The hard part for many people is understanding what is permissible under the fair use copyright law and what is not permissible. Anyone who writes or publishes should brush up on what is allowed and what is not allowed. Using another person?s words to make news reports, to use as a comment or criticism or to use for research, scholarship, or for educational uses that are nonprofit are generally considered fair use. In these instances, the fair use copyright law allows one person or author to make use of another person or author?s work without asking permission to do so. In situations that do not fall within these specifications you are probably violating someone?s copyright if you use their work ? especially if you are using another person?s work for economic or commercial gain. When you are trying to see if you can use another?s words, you should keep a few things in mind. The answer to the following questions will help you gage whether you would be violating a copyright. First, are you transforming someone else?s work or are you copying it? Second, are you going to be making any financial gains from your work that would compete with the original copyright holder? Third, do you have the author?s permission to quote their work? Just because you list the author and give credit to him or her does not protect you from infringing upon someone?s copyright. Fourth, how much of the original author?s work are you using? If you are using a substantial amount of another?s work, you are probably in direct violation of their copyright. Many publishing companies have set rules on how much material they will allow to be quoted in other sources. Some of these ranges start at 100 words or less. However, there are truly no standards to go by, so be careful. You can not assume that keeping your copying fewer than 50 words will allow you to pass under the radar ? especially if the original piece is hovering around 125 words itself! Lastly, what portion of another?s work are you using? If it is the meat of the book and the most important part of the book, you are probably in direct violation of the owner?s copyright. With a little common sense it is not hard to decide if you are violating someone?s copyright. People who are truly interested in staying within the guidelines of the fair use copyright law usually do a good job of doing so. Many people push the fair use copyright law right up to the line, while others will blatantly cross over it without giving a second thought to the repercussions. When these people are summoned to court to answer for their vagrant disregard for the property and copyright of another they are usually sorry. Sorry they got caught! It is very important that people who take advantage of the fair use copyright law are held accountable for their actions. Without accountability many more people would follow in their footsteps and use another?s works as their own.

Software copyright act The Software Copyright Act was a Great Step in the Right Direction The software copyright act, which is actually called the Digital Millennium Copyright Act has given software developers a little more power when it comes to protecting their works. If you've bought software in the last few years I'm sure you've noticed some of the changes that have been made in the software buying process. If not, then you really should wake up and take note. Some of the more noteworthy achievements of this act are the following: 1) It is now a crime to go around anti-piracy measures in software. 2) It is no longer legal to make, sale, or give away software or devices that were invented for the purpose of cracking codes enabling the illegal copying of software. 3) Limits the liability that ISPs (as far as copyright infringement violations) when information is transmitted online. The problem isn't the people want to be bad or do something wrong. Most of us by nature want to do the right thing. The problem lies in educating people to the fact that it really is stealing when you bootleg, pirate, illegally download, or otherwise acquire copies of software that you didn't pay for. It's one of those 'white lie' types of crimes for most people and they don't really see how it will hurt anyone for them to copy a game that their brother, cousin, uncle, or friend has. Someone paid for it after all. The problem is that at $50 plus being the average price for computer games and simple software if 10 million people are doing it, the numbers are staggering and they add up quickly. The software copyright act sought to protect businesses from losing money this way. The software copyright act was the worldwide response to a growing problem. This problem was so widespread with illegal downloading of music that lawsuits and massive commercial ad campaigns were initiated in order to curtail illegal downloading activities when it comes to music. It seems to be working to some degree. Fewer people are illegally downloading music; the downside is that these people aren't buying as much music either. The reason is because they are no longer being exposed to the wide variety of music and artists that they were getting freely when downloading music each night at no cost. This equals lower record sales and is becoming a problem of lower movie sales and software sales as well. People aren't trying new games like they could before the software copyright act by going to LAN parties and everyone sharing a copy to play, now everyone has to own a copy before they can play. While this may be great for the companies that make a few (a minimal few at best) extra sales on the games for the sake of a great party but for the most part, it is costing them the extra money that could be made by 10 people finding they liked the game enough to go out and buy it so they could play it whenever (and the next group of 10 they will introduce the game to) Gamers are a funny group and software copyright act or no, they are going to stick with the software and games that serve them best. The software copyright act was created in order to protect the rights of those writing and developing computer software. We want those who fill our lives with fun games, useful tools, and great ways to connect to friends and family to continue providing these great services and to get paid for the ones they've already provided. The software copyright act is one giant step in the right direction as far as I'm concerned.